diff --git a/World/Blocks/BlockClasses/CoalOreBlock.cs b/World/Blocks/BlockClasses/CoalOreBlock.cs index a4ab1d1..d4da077 100644 --- a/World/Blocks/BlockClasses/CoalOreBlock.cs +++ b/World/Blocks/BlockClasses/CoalOreBlock.cs @@ -6,5 +6,5 @@ public sealed class CoalOreBlock : IBlock public string Name => "Coal Ore"; public bool IsOpaque => true; public bool IsSolid => true; - public TileCoord GetTextureTile(BlockFace face) => new(0, 0); // placeholder + public TileCoord GetTextureTile(BlockFace face) => new(0, 0); // TODO: Add Texture } diff --git a/World/Blocks/BlockClasses/DiamondOreBlock.cs b/World/Blocks/BlockClasses/DiamondOreBlock.cs index d9012fe..5102d0a 100644 --- a/World/Blocks/BlockClasses/DiamondOreBlock.cs +++ b/World/Blocks/BlockClasses/DiamondOreBlock.cs @@ -6,5 +6,5 @@ public sealed class DiamondOreBlock : IBlock public string Name => "Diamond Ore"; public bool IsOpaque => true; public bool IsSolid => true; - public TileCoord GetTextureTile(BlockFace face) => new(0, 0); // placeholder + public TileCoord GetTextureTile(BlockFace face) => new(0, 0); // TODO: Add Texture } diff --git a/World/Blocks/BlockClasses/GoldOreBlock.cs b/World/Blocks/BlockClasses/GoldOreBlock.cs index 826a8e0..c0c8b1e 100644 --- a/World/Blocks/BlockClasses/GoldOreBlock.cs +++ b/World/Blocks/BlockClasses/GoldOreBlock.cs @@ -6,5 +6,5 @@ public sealed class GoldOreBlock : IBlock public string Name => "Gold Ore"; public bool IsOpaque => true; public bool IsSolid => true; - public TileCoord GetTextureTile(BlockFace face) => new(0, 0); // placeholder + public TileCoord GetTextureTile(BlockFace face) => new(0, 0); // TODO: Add Texture } diff --git a/World/Blocks/BlockClasses/IronOreBlock.cs b/World/Blocks/BlockClasses/IronOreBlock.cs index 10884ce..baf37cb 100644 --- a/World/Blocks/BlockClasses/IronOreBlock.cs +++ b/World/Blocks/BlockClasses/IronOreBlock.cs @@ -6,5 +6,5 @@ public sealed class IronOreBlock : IBlock public string Name => "Iron Ore"; public bool IsOpaque => true; public bool IsSolid => true; - public TileCoord GetTextureTile(BlockFace face) => new(0, 0); // placeholder + public TileCoord GetTextureTile(BlockFace face) => new(0, 0); // TODO: Add Texture }