diff --git a/Assets/textures/VoxelShadeAtlas.png b/Assets/textures/VoxelShadeAtlas.png index 9d87c43..76515da 100644 Binary files a/Assets/textures/VoxelShadeAtlas.png and b/Assets/textures/VoxelShadeAtlas.png differ diff --git a/Core/Game.cs b/Core/Game.cs index 2bb24ba..bf7ba80 100644 --- a/Core/Game.cs +++ b/Core/Game.cs @@ -145,14 +145,6 @@ public sealed class Game : GameWindow renderer.Draw(); }); - this._logAccumSeconds += args.Time; - if (this._logAccumSeconds >= 1.0) - { - this._logAccumSeconds = 0; - Log.Information("Rendered {Drawn} / {Renderers} chunks ({Tracked} loaded)", - drawn, this._streamer.RendererCount, this._streamer.TrackedCount); - } - this.SwapBuffers(); } diff --git a/World/Blocks/BlockClasses/CoalOreBlock.cs b/World/Blocks/BlockClasses/CoalOreBlock.cs index d4da077..14e758a 100644 --- a/World/Blocks/BlockClasses/CoalOreBlock.cs +++ b/World/Blocks/BlockClasses/CoalOreBlock.cs @@ -6,5 +6,5 @@ public sealed class CoalOreBlock : IBlock public string Name => "Coal Ore"; public bool IsOpaque => true; public bool IsSolid => true; - public TileCoord GetTextureTile(BlockFace face) => new(0, 0); // TODO: Add Texture + public TileCoord GetTextureTile(BlockFace face) => new(2, 2); // TODO: Add Texture } diff --git a/World/Blocks/BlockClasses/DiamondOreBlock.cs b/World/Blocks/BlockClasses/DiamondOreBlock.cs index 5102d0a..7f23ccc 100644 --- a/World/Blocks/BlockClasses/DiamondOreBlock.cs +++ b/World/Blocks/BlockClasses/DiamondOreBlock.cs @@ -6,5 +6,5 @@ public sealed class DiamondOreBlock : IBlock public string Name => "Diamond Ore"; public bool IsOpaque => true; public bool IsSolid => true; - public TileCoord GetTextureTile(BlockFace face) => new(0, 0); // TODO: Add Texture + public TileCoord GetTextureTile(BlockFace face) => new(0, 2); // TODO: Add Texture } diff --git a/World/Blocks/BlockClasses/GoldOreBlock.cs b/World/Blocks/BlockClasses/GoldOreBlock.cs index c0c8b1e..6f8a8b6 100644 --- a/World/Blocks/BlockClasses/GoldOreBlock.cs +++ b/World/Blocks/BlockClasses/GoldOreBlock.cs @@ -6,5 +6,5 @@ public sealed class GoldOreBlock : IBlock public string Name => "Gold Ore"; public bool IsOpaque => true; public bool IsSolid => true; - public TileCoord GetTextureTile(BlockFace face) => new(0, 0); // TODO: Add Texture + public TileCoord GetTextureTile(BlockFace face) => new(3, 2); // TODO: Add Texture } diff --git a/World/Blocks/BlockClasses/IronOreBlock.cs b/World/Blocks/BlockClasses/IronOreBlock.cs index baf37cb..56d4b81 100644 --- a/World/Blocks/BlockClasses/IronOreBlock.cs +++ b/World/Blocks/BlockClasses/IronOreBlock.cs @@ -6,5 +6,5 @@ public sealed class IronOreBlock : IBlock public string Name => "Iron Ore"; public bool IsOpaque => true; public bool IsSolid => true; - public TileCoord GetTextureTile(BlockFace face) => new(0, 0); // TODO: Add Texture + public TileCoord GetTextureTile(BlockFace face) => new(1, 2); // TODO: Add Texture }