feat: add WorldConstants, SurfacePalette and IBiome contract

This commit is contained in:
MDietermann
2026-05-31 21:51:57 +02:00
parent d0707fde9d
commit 294f3b82ef
3 changed files with 34 additions and 0 deletions

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using VoxelChunk = VoxelEngine.World.Chunk.Chunk;
namespace VoxelEngine.World.WorldGen;
public static class WorldConstants
{
public const int WorldHeightChunks = 8;
public const int WorldHeight = WorldConstants.WorldHeightChunks * VoxelChunk.Size; // 128
public const int SeaLevel = 64;
}