feat(world-gen): scale world height 128->512 and sea level 64->256

This commit is contained in:
MDietermann
2026-06-03 07:46:21 +02:00
parent 2677b1b003
commit 3c7e7a46a3
2 changed files with 5 additions and 5 deletions

View File

@@ -4,7 +4,7 @@ namespace VoxelEngine.World.WorldGen;
public static class WorldConstants
{
public const int WorldHeightChunks = 8;
public const int WorldHeight = WorldConstants.WorldHeightChunks * VoxelChunk.Size; // 128
public const int SeaLevel = 64;
public const int WorldHeightChunks = 32;
public const int WorldHeight = WorldConstants.WorldHeightChunks * VoxelChunk.Size; // 512
public const int SeaLevel = 256;
}