feat(streaming): load surface shell + player slab instead of vertical box
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@@ -22,7 +22,7 @@ public class StreamingIntegrationTests
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var mesher = new ChunkMesher(atlasWidthPixels: 128, atlasHeightPixels: 32);
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var executor = new SynchronousJobExecutor();
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Func<float[], IChunkRenderer> factory = m => new FakeRenderer(m);
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var streamer = new ChunkStreamer(cfg, world, gen.Generate, mesher, registry, executor, factory);
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var streamer = new ChunkStreamer(cfg, world, gen.Generate, gen.SurfaceHeightAt, mesher, registry, executor, factory);
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return (streamer, world, store);
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}
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