feat(streaming): load surface shell + player slab instead of vertical box

This commit is contained in:
MDietermann
2026-06-01 18:51:38 +02:00
parent 9daa9f8267
commit 43527e617b
4 changed files with 99 additions and 28 deletions

View File

@@ -22,7 +22,7 @@ public class StreamingIntegrationTests
var mesher = new ChunkMesher(atlasWidthPixels: 128, atlasHeightPixels: 32);
var executor = new SynchronousJobExecutor();
Func<float[], IChunkRenderer> factory = m => new FakeRenderer(m);
var streamer = new ChunkStreamer(cfg, world, gen.Generate, mesher, registry, executor, factory);
var streamer = new ChunkStreamer(cfg, world, gen.Generate, gen.SurfaceHeightAt, mesher, registry, executor, factory);
return (streamer, world, store);
}