New Atlas + Texture Pipeline

This commit is contained in:
MDietermann
2026-05-31 20:32:46 +02:00
parent ab8816e27c
commit 4e14786668
10 changed files with 26 additions and 20 deletions

View File

@@ -34,7 +34,7 @@ public sealed class Game : GameWindow
GL.Enable(EnableCap.CullFace);
this._shader = new Shader("Assets/shaders/chunk.vert", "Assets/shaders/chunk.frag");
this._texture = new Texture("Assets/textures/atlas.png");
this._texture = new Texture("Assets/textures/VoxelShadeAtlas.png");
this._world = new World.World(this._registry);