style: apply code-style cleanup (explicit types, this-qualification, switch expressions)

This commit is contained in:
2026-05-28 13:29:13 +02:00
parent 8e3195ca37
commit 70c986529b
9 changed files with 110 additions and 102 deletions

View File

@@ -9,8 +9,8 @@ public sealed class Texture : IDisposable
public Texture(string path)
{
_handle = GL.GenTexture();
GL.BindTexture(TextureTarget.Texture2D, _handle);
this._handle = GL.GenTexture();
GL.BindTexture(TextureTarget.Texture2D, this._handle);
StbImage.stbi_set_flip_vertically_on_load(1);
using FileStream stream = File.OpenRead(path);
@@ -28,8 +28,8 @@ public sealed class Texture : IDisposable
public void Use(TextureUnit unit = TextureUnit.Texture0)
{
GL.ActiveTexture(unit);
GL.BindTexture(TextureTarget.Texture2D, _handle);
GL.BindTexture(TextureTarget.Texture2D, this._handle);
}
public void Dispose() => GL.DeleteTexture(_handle);
public void Dispose() => GL.DeleteTexture(this._handle);
}