feat(world-gen): rescale biome relief and snow line for 512-tall world
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@@ -18,8 +18,8 @@ public sealed class ForestBiome : IBiome
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}
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public float SampleHeight(NoiseSource noise, float worldX, float worldZ)
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=> WorldConstants.SeaLevel + 6f * noise.Continent(worldX, worldZ)
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+ 4f * this._detail.GetNoise(worldX, worldZ);
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=> WorldConstants.SeaLevel + 24f * noise.Continent(worldX, worldZ)
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+ 16f * this._detail.GetNoise(worldX, worldZ);
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public IBlock TopBlock(int worldY) => this.Surface.Top;
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}
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