feat(world-gen): integrate CaveCarver into WorldGenerator.Generate
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@@ -18,7 +18,7 @@ public class StreamingIntegrationTests
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var registry = new BlockRegistry();
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var store = new InMemoryChunkModificationStore();
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var world = new World.World(registry, store);
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var gen = new WorldGenerator(seed: 1337, blocks: registry);
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var gen = new WorldGenerator(seed: 1337, blocks: registry, cfg: new Configuration());
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var mesher = new ChunkMesher(atlasWidthPixels: 128, atlasHeightPixels: 32);
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var executor = new SynchronousJobExecutor();
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Func<float[], IChunkRenderer> factory = m => new FakeRenderer(m);
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