fix: Water TextureCoord mapping

This commit is contained in:
MDietermann
2026-05-31 22:15:14 +02:00
parent f5787dc9cc
commit a8e94a27b2

View File

@@ -6,5 +6,5 @@ public class WaterBlock : IBlock
public string Name => "Water";
public bool IsOpaque => true;
public bool IsSolid => false;
public TileCoord GetTextureTile(BlockFace face) => new(3, 3);
public TileCoord GetTextureTile(BlockFace face) => new(3, 1);
}