Commit Graph

5 Commits

Author SHA1 Message Date
MDietermann
689536348b feat(rendering): on-screen debug overlay showing current biome and coordinates
Asset-free bitmap-text overlay: a 5x7 font (glyphs defined as verifiable ASCII-art) drawn as solid quads through a tiny 2D shader, white text with a drop shadow for legibility over any background. Renders 'BIOME: <name>' and 'XYZ: x, y, z' top-left, updating live. Adds Shader.SetVector2 and WorldGenerator.BiomeNameAt support; text scale and spawn-height offset read from Configuration.
2026-06-03 16:27:15 +02:00
MDietermann
9daa9f8267 feat(rendering): distance fog and config-derived far plane 2026-06-01 18:46:02 +02:00
aa1aa6fec6 feat(rendering): add fog-distance darkness to chunk shaders 2026-06-01 15:46:33 +02:00
4467a7bd10 feat: add LoadingScreen with full-screen triangle shader 2026-06-01 12:08:41 +02:00
50bb77cb2d feat: add shader pipeline and chunk GLSL shaders 2026-05-28 12:08:58 +02:00