Commit Graph

3 Commits

Author SHA1 Message Date
49d35cab5b feat: add multi-chunk world with cross-chunk face culling
Add a World that stores chunks in a Dictionary keyed by chunk
coordinate, with floor-division world<->chunk coordinate mapping
(correct for negative coords). The mesher takes an optional neighbor
sampler so faces at chunk borders are culled against adjacent chunks
instead of always meshing the shell. Render one ChunkRenderer per
chunk, placed via the model matrix. Reorganize the World layer into
Blocks/ and Chunk/ sub-namespaces.
2026-05-28 15:32:45 +02:00
8e3195ca37 test: pin chunk mesher vertex layout with exact float count 2026-05-28 12:28:49 +02:00
ecae0d4ce4 feat: add face-culled chunk mesher behind IChunkMesher 2026-05-28 12:00:26 +02:00