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RDietermann/VoxelEngine
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093b3deabf6465eda792f440537d64cbf08537af
VoxelEngine/World/WorldGen
History
MDietermann 093b3deabf feat(world-gen): add CaveCarver skeleton (no-op Carve)
2026-06-01 15:23:05 +02:00
..
Biomes
feat: add Plains/Desert/Mountains/Forest biomes and registry
2026-05-31 21:56:55 +02:00
BiomeMap.cs
feat: add BiomeMap with per-cell climate classification
2026-05-31 21:58:34 +02:00
BiomeRegistry.cs
feat: add Plains/Desert/Mountains/Forest biomes and registry
2026-05-31 21:56:55 +02:00
CaveCarver.cs
feat(world-gen): add CaveCarver skeleton (no-op Carve)
2026-06-01 15:23:05 +02:00
FastNoiseLite.cs
build: vendor FastNoiseLite, remove unused SimplexNoise package
2026-05-31 21:45:02 +02:00
IBiome.cs
feat: add WorldConstants, SurfacePalette and IBiome contract
2026-05-31 21:54:10 +02:00
NoiseSource.cs
feat: add seeded NoiseSource over FastNoiseLite
2026-05-31 21:46:53 +02:00
SurfacePalette.cs
feat: add WorldConstants, SurfacePalette and IBiome contract
2026-05-31 21:54:10 +02:00
TerrainSampler.cs
feat: add TerrainSampler with dense box-blur border smoothing
2026-05-31 22:06:30 +02:00
VoronoiCells.cs
feat: add deterministic VoronoiCells partition
2026-05-31 21:50:09 +02:00
WorldConstants.cs
feat: add WorldConstants, SurfacePalette and IBiome contract
2026-05-31 21:54:10 +02:00
WorldGenerator.cs
feat: wire infinite chunk streaming into Game with loading screen
2026-06-01 12:57:09 +02:00
WormHash.cs
feat(world-gen): add WormHash deterministic mixing function
2026-06-01 15:20:09 +02:00
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