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RDietermann/VoxelEngine
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22531c6ee16c6f20e9c62c75be97a157b38aef4c
VoxelEngine/Core
History
MDietermann 3704d7ce1e feat(core): wire fog-distance uniforms in Game render loop
2026-06-01 15:48:10 +02:00
..
ChunkMath.cs
refactor: extract shared ChunkMath.FloorDiv helper
2026-06-01 10:45:58 +02:00
Configuration.cs
feat(core): add cave-generation and fog tuning to Configuration
2026-06-01 15:14:22 +02:00
Game.cs
feat(core): wire fog-distance uniforms in Game render loop
2026-06-01 15:48:10 +02:00
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