Files
VoxelEngine/World/Blocks/BlockClasses/AirBlock.cs

11 lines
274 B
C#

namespace VoxelEngine.World.Blocks;
public sealed class AirBlock : IBlock
{
public ushort Id => 0;
public string Name => "Air";
public bool IsOpaque => false;
public bool IsSolid => false;
public TileCoord GetTextureTile(BlockFace face) => new(0, 0);
}