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RDietermann/VoxelEngine
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4fe552b8bdc053f95d1a3ce3de4e9c9f3b62c6f2
VoxelEngine/World/Blocks
History
MDietermann a8e94a27b2 fix: Water TextureCoord mapping
2026-05-31 22:15:14 +02:00
..
AirBlock.cs
New Atlas + Texture Pipeline
2026-05-31 20:32:46 +02:00
BlockFace.cs
feat: add multi-chunk world with cross-chunk face culling
2026-05-28 15:32:45 +02:00
BlockIds.txt
fix: complete WaterBlock IBlock implementation and BlockIds list
2026-05-31 21:41:25 +02:00
BlockRegistry.cs
feat: make Sand/Snow opaque and register Sand/Snow/Water blocks
2026-05-31 21:38:11 +02:00
DirtBlock.cs
New Atlas + Texture Pipeline
2026-05-31 20:32:46 +02:00
GrassBlock.cs
feat: 4x4 atlas with TileCoord-based UVs and grass faces
2026-05-31 21:39:42 +02:00
IBlock.cs
New Atlas + Texture Pipeline
2026-05-31 20:32:46 +02:00
SandBlock.cs
feat: make Sand/Snow opaque and register Sand/Snow/Water blocks
2026-05-31 21:38:11 +02:00
SnowBlock.cs
feat: make Sand/Snow opaque and register Sand/Snow/Water blocks
2026-05-31 21:38:11 +02:00
StoneBlock.cs
New Atlas + Texture Pipeline
2026-05-31 20:32:46 +02:00
TileCoord.cs
feat: 4x4 atlas with TileCoord-based UVs and grass faces
2026-05-31 21:39:42 +02:00
WaterBlock.cs
fix: Water TextureCoord mapping
2026-05-31 22:15:14 +02:00
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