Logo
Explore Help
Register Sign In
RDietermann/VoxelEngine
1
0
Fork 0
You've already forked VoxelEngine
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
645fd008689d10e4c8307ea75d95809c4ad03213
VoxelEngine/VoxelEngine.Tests
History
MDietermann 15be8f6059 feat(world-gen): implement worm cave pass in CaveCarver
2026-06-01 15:36:34 +02:00
..
Persistence
feat: add IChunkModificationStore and in-memory implementation
2026-06-01 10:16:46 +02:00
Streaming
perf: skip renderer for chunks with empty mesh
2026-06-01 13:44:51 +02:00
WorldGen
feat(world-gen): implement worm cave pass in CaveCarver
2026-06-01 15:36:34 +02:00
BlockRegistryTests.cs
feat(blocks): add ore block scaffolding (Coal, Iron, Gold, Diamond)
2026-06-01 15:17:33 +02:00
CameraTests.cs
feat: add fly-camera with view/projection matrices
2026-05-28 12:04:30 +02:00
ChunkMesherTests.cs
feat: derive atlas tile size from loaded texture dimensions
2026-05-31 21:43:53 +02:00
ChunkTests.cs
feat: add multi-chunk world with cross-chunk face culling
2026-05-28 15:32:45 +02:00
ConfigurationTests.cs
feat(core): add cave-generation and fog tuning to Configuration
2026-06-01 15:14:22 +02:00
PlayerTests.cs
feat: add Player class wrapping Camera with chunk-coordinate accessor
2026-06-01 10:45:09 +02:00
VoxelEngine.Tests.csproj
fix: exclude nested test project from main project globs
2026-05-28 11:25:10 +02:00
WorldTests.cs
feat: World.SetBlock writes through to IChunkModificationStore
2026-06-01 10:35:10 +02:00
Powered by Gitea Version: 1.25.5 Page: 73ms Template: 3ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API
⬢ Powered by Gitea · Hosted by Hive-Brain Controllers ⬢