Files
VoxelEngine/World/Blocks/BlockClasses/GoldOreBlock.cs
2026-06-01 22:09:02 +02:00

11 lines
302 B
C#

namespace VoxelEngine.World.Blocks;
public sealed class GoldOreBlock : IBlock
{
public ushort Id => 9;
public string Name => "Gold Ore";
public bool IsOpaque => true;
public bool IsSolid => true;
public TileCoord GetTextureTile(BlockFace face) => new(3, 2); // TODO: Add Texture
}