Files
VoxelEngine/World/WorldGen/WorldConstants.cs
MDietermann 9193df2710 style: drop redundant type qualifiers, use explicit types (IDE cleanup)
Pure formatting from the IDE's code cleanup: remove redundant ClassName./namespace qualifiers and replace var with explicit types. No behavior change.
2026-06-03 16:26:32 +02:00

11 lines
290 B
C#

using VoxelChunk = VoxelEngine.World.Chunk.Chunk;
namespace VoxelEngine.World.WorldGen;
public static class WorldConstants
{
public const int WorldHeightChunks = 32;
public const int WorldHeight = WorldHeightChunks * VoxelChunk.Size; // 512
public const int SeaLevel = 256;
}