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__pycache__

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from libqtile import bar, extension, hook, layout, qtile, widget
from libqtile.config import Click, Drag, Group, Key, KeyChord, Match, Screen
from libqtile.lazy import lazy
from libqtile.utils import guess_terminal
import os
import subprocess
mod = "mod4"
terminal = guess_terminal()
myTerm = "alacritty"
keys = [
Key([mod], "h", lazy.layout.left(), desc="Move focus to left"),
Key([mod], "l", lazy.layout.right(), desc="Move focus to right"),
Key([mod], "j", lazy.layout.down(), desc="Move focus down"),
Key([mod], "k", lazy.layout.up(), desc="Move focus up"),
Key([mod], "space", lazy.layout.next(), desc="Move window focus to other window"),
# Move windows between left/right columns or move up/down in current stack.
# Moving out of range in Columns layout will create new column.
Key([mod, "shift"], "h", lazy.layout.shuffle_left(), desc="Move window to the left"),
Key([mod, "shift"], "l", lazy.layout.shuffle_right(), desc="Move window to the right"),
Key([mod, "shift"], "j", lazy.layout.shuffle_down(), desc="Move window down"),
Key([mod, "shift"], "k", lazy.layout.shuffle_up(), desc="Move window up"),
# Grow windows. If current window is on the edge of screen and direction
# will be to screen edge - window would shrink.
Key([mod, "control"], "h", lazy.layout.grow_left(), desc="Grow window to the left"),
Key([mod, "control"], "l", lazy.layout.grow_right(), desc="Grow window to the right"),
Key([mod, "control"], "j", lazy.layout.grow_down(), desc="Grow window down"),
Key([mod, "control"], "k", lazy.layout.grow_up(), desc="Grow window up"),
Key([mod], "n", lazy.layout.normalize(), desc="Reset all window sizes"),
# Toggle between split and unsplit sides of stack.
# Split = all windows displayed
# Unsplit = 1 window displayed, like Max layout, but still with
# multiple stack panes
Key(
[mod, "shift"],
"Return",
lazy.layout.toggle_split(),
desc="Toggle between split and unsplit sides of stack",
),
Key([mod], "Return", lazy.spawn(terminal), desc="Launch terminal"),
# Toggle between different layouts as defined below
Key([mod], "Tab", lazy.next_layout(), desc="Toggle between layouts"),
Key([mod], "q", lazy.window.kill(), desc="Kill focused window"),
Key(
[mod],
"f",
lazy.window.toggle_fullscreen(),
desc="Toggle fullscreen on the focused window",
),
Key([mod], "t", lazy.window.toggle_floating(), desc="Toggle floating on the focused window"),
Key([mod, "control"], "r", lazy.reload_config(), desc="Reload the config"),
Key([mod, "control"], "q", lazy.shutdown(), desc="Shutdown Qtile"),
Key([mod], "d", lazy.spawn("rofi -show drun -show-icons"), desc='Run Launcher'),
Key(
[mod],
"s",
lazy.spawn('sh -c "maim -s | xclip -selection clipboard -t image/png -i"'),
desc="Screenshot"
),
]
# Add key bindings to switch VTs in Wayland.
# We can't check qtile.core.name in default config as it is loaded before qtile is started
# We therefore defer the check until the key binding is run by using .when(func=...)
for vt in range(1, 8):
keys.append(
Key(
["control", "mod1"],
f"f{vt}",
lazy.core.change_vt(vt).when(func=lambda: qtile.core.name == "wayland"),
desc=f"Switch to VT{vt}",
)
)
groups = [Group(i) for i in "123456789"]
for i in groups:
keys.extend(
[
# mod + group number = switch to group
Key(
[mod],
i.name,
lazy.group[i.name].toscreen(),
desc=f"Switch to group {i.name}",
),
# mod + shift + group number = switch to & move focused window to group
# Key(
# [mod, "shift"],
# i.name,
# lazy.window.togroup(i.name, switch_group=True),
# desc=f"Switch to & move focused window to group {i.name}",
# ),
# Or, use below if you prefer not to switch to that group.
# # mod + shift + group number = move focused window to group
Key([mod, "shift"], i.name, lazy.window.togroup(i.name),
desc="move focused window to group {}".format(i.name)),
]
)
colors = [
["#1a1b26", "#1a1b26"], # bg (primary.background)
["#a9b1d6", "#a9b1d6"], # fg (primary.foreground)
["#32344a", "#32344a"], # color01 (normal.black)
["#f7768e", "#f7768e"], # color02 (normal.red)
["#9ece6a", "#9ece6a"], # color03 (normal.green)
["#e0af68", "#e0af68"], # color04 (normal.yellow)
["#7aa2f7", "#7aa2f7"], # color05 (normal.blue)
["#ad8ee6", "#ad8ee6"], # color06 (normal.magenta)
["#0db9d7", "#0db9d7"], # color15 (bright.cyan)
["#444b6a", "#444b6a"] # color[9] (bright.black)
]
# helper in case your colors are ["#hex", "#hex"]
def C(x): return x[0] if isinstance(x, (list, tuple)) else x
layout_theme = {
"border_width" : 1,
"margin" : 1,
"border_focus" : colors[6],
"border_normal" : colors[0],
}
layouts = [
layout.Columns(**layout_theme),
layout.Max(),
# Try more layouts by unleashing below layouts.
# layout.Stack(num_stacks=2),
# layout.Bsp(),
layout.Matrix(),
# layout.MonadTall(**layout_theme),
# layout.MonadWide(),
# layout.RatioTile(),
# layout.Tile(),
# layout.TreeTab(),
# layout.VerticalTile(),
# layout.Zoomy(),
]
widget_defaults = dict(
font="JetBrainsMono Nerd Font Propo Bold",
fontsize=12,
padding=0,
background=colors[0],
)
extension_defaults = widget_defaults.copy()
def make_sep():
return widget.Sep(linewidth=1, padding=8, foreground=colors[9])
def make_top_bar(primary=False):
widgets = [
widget.Spacer(length = 8),
widget.Image(
filename = "~/.config/qtile/icons/tonybtw.png",
scale = "False",
mouse_callbacks = {'Button1': lambda: qtile.cmd_spawn("qtilekeys-yad")},
),
widget.Prompt(
font = "Ubuntu Mono",
fontsize=14,
foreground = colors[1]
),
widget.GroupBox(
fontsize = 14,
margin_y = 5,
margin_x = 5,
padding_y = 0,
padding_x = 2,
borderwidth = 3,
active = colors[8],
inactive = colors[9],
rounded = False,
highlight_color = colors[0],
highlight_method = "line",
this_current_screen_border = colors[7],
this_screen_border = colors [4],
other_current_screen_border = colors[7],
other_screen_border = colors[4],
),
widget.TextBox(
text = '|',
font = "JetBrainsMono Nerd Font Propo Bold",
foreground = colors[9],
padding = 2,
fontsize = 14
),
widget.CurrentLayout(
foreground = colors[1],
padding = 5
),
widget.TextBox(
text = '|',
font = "JetBrainsMono Nerd Font Propo Bold",
foreground = colors[9],
padding = 2,
fontsize = 14
),
widget.WindowName(
foreground = colors[6],
padding = 8,
max_chars = 40
),
widget.GenPollText(
update_interval = 300,
func = lambda: subprocess.check_output("printf $(uname -r)", shell=True, text=True),
foreground = colors[3],
padding = 8,
fmt = '{}',
),
make_sep(),
widget.CPU(
foreground = colors[4],
padding = 8,
mouse_callbacks = {'Button1': lambda: qtile.cmd_spawn(myTerm + ' -e btop')},
format="CPU: {load_percent}%",
),
make_sep(),
widget.Memory(
foreground = colors[8],
padding = 8,
mouse_callbacks = {'Button1': lambda: qtile.cmd_spawn(myTerm + ' -e btop')},
format = 'Mem: {MemUsed:.0f}{mm}',
),
make_sep(),
widget.Volume(
foreground = colors[7],
padding = 8,
fmt = 'Vol: {}',
),
make_sep(),
widget.Clock(
foreground = colors[8],
padding = 8,
mouse_callbacks = {'Button1': lambda: qtile.cmd_spawn('notify-date')},
format = "%a, %b %d - %H:%M",
),
]
if primary:
widgets.append(widget.Systray(padding = 6))
widgets.append(widget.Spacer(length = 8))
return bar.Bar(widgets, margin=[0, 0, 0, 0], size=30)
screens = [
Screen(top = make_top_bar()),
Screen(top = make_top_bar(primary=True)),
]
# Drag floating layouts.
mouse = [
Drag([mod], "Button1", lazy.window.set_position_floating(), start=lazy.window.get_position()),
Drag([mod], "Button3", lazy.window.set_size_floating(), start=lazy.window.get_size()),
Click([mod], "Button2", lazy.window.bring_to_front()),
]
dgroups_key_binder = None
dgroups_app_rules = [] # type: list
follow_mouse_focus = True
bring_front_click = False
floats_kept_above = True
cursor_warp = False
floating_layout = layout.Floating(
float_rules=[
# Run the utility of `xprop` to see the wm class and name of an X client.
*layout.Floating.default_float_rules,
Match(wm_class="confirmreset"), # gitk
Match(wm_class="makebranch"), # gitk
Match(wm_class="maketag"), # gitk
Match(wm_class="ssh-askpass"), # ssh-askpass
Match(title="branchdialog"), # gitk
Match(title="pinentry"), # GPG key password entry
]
)
auto_fullscreen = True
focus_on_window_activation = "smart"
reconfigure_screens = True
# If things like steam games want to auto-minimize themselves when losing
# focus, should we respect this or not?
auto_minimize = True
# When using the Wayland backend, this can be used to configure input devices.
wl_input_rules = None
# xcursor theme (string or None) and size (integer) for Wayland backend
wl_xcursor_theme = None
wl_xcursor_size = 24
wmname = "LG3D"

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