Files
VoxelEngine/World/Blocks/BlockClasses/GoldOreBlock.cs

11 lines
296 B
C#

namespace VoxelEngine.World.Blocks;
public sealed class GoldOreBlock : IBlock
{
public ushort Id => 9;
public string Name => "Gold Ore";
public bool IsOpaque => true;
public bool IsSolid => true;
public TileCoord GetTextureTile(BlockFace face) => new(0, 0); // placeholder
}