Files
VoxelEngine/World/Blocks/StoneBlock.cs

11 lines
263 B
C#

namespace VoxelEngine.World.Blocks;
public sealed class StoneBlock : IBlock
{
public ushort Id => 1;
public string Name => "Stone";
public bool IsOpaque => true;
public bool IsSolid => true;
public int GetTextureIndex(BlockFace face) => 2;
}