Files
VoxelEngine/World/Blocks/BlockClasses/WaterBlock.cs

10 lines
269 B
C#

namespace VoxelEngine.World.Blocks;
public class WaterBlock : IBlock
{
public ushort Id => 6;
public string Name => "Water";
public bool IsOpaque => true;
public bool IsSolid => false;
public TileCoord GetTextureTile(BlockFace face) => new(3, 1);
}