Files
VoxelEngine/VoxelEngine.Tests/WorldGen/VoronoiCellsTests.cs
2026-05-31 21:50:09 +02:00

37 lines
1016 B
C#

using VoxelEngine.World.WorldGen;
using Xunit;
namespace VoxelEngine.Tests.WorldGen;
public class VoronoiCellsTests
{
[Fact]
public void Nearest_IsDeterministic()
{
var a = new VoronoiCells(42, 96f);
var b = new VoronoiCells(42, 96f);
Assert.Equal(a.Nearest(123.4f, 56.7f), b.Nearest(123.4f, 56.7f));
}
[Fact]
public void Nearest_IsLocallyConstant()
{
var cells = new VoronoiCells(42, 96f);
// Two points a tiny step apart almost always share a cell.
var c1 = cells.Nearest(500f, 500f);
var c2 = cells.Nearest(500.01f, 500.01f);
Assert.Equal(c1.Id, c2.Id);
}
[Fact]
public void DifferentSeeds_DifferAtSomePoint()
{
var a = new VoronoiCells(1, 96f);
var b = new VoronoiCells(2, 96f);
bool anyDiff = false;
for (int i = 0; i < 50 && !anyDiff; i++)
anyDiff = a.Nearest(i * 31f, i * 17f).Id != b.Nearest(i * 31f, i * 17f).Id;
Assert.True(anyDiff);
}
}