Commit Graph

23 Commits

Author SHA1 Message Date
7d06706400 feat: ChunkStreamer unload path and SpawnReady property 2026-06-01 11:35:35 +02:00
c1f0928344 feat: ChunkStreamer load path with target-set, dispatch, and diff application 2026-06-01 11:19:06 +02:00
2afeee50d5 feat: add Player class wrapping Camera with chunk-coordinate accessor 2026-06-01 10:45:09 +02:00
6a68953c9a feat: World.SetBlock writes through to IChunkModificationStore 2026-06-01 10:35:10 +02:00
7c310ebc6a feat: add IChunkModificationStore and in-memory implementation 2026-06-01 10:16:46 +02:00
1339bb45ec feat: add Configuration class with user-tunable defaults 2026-06-01 09:34:40 +02:00
MDietermann
03cf0ceb07 feat: add WorldGenerator filling vertical chunk stacks 2026-05-31 22:08:41 +02:00
MDietermann
6196b38cc8 feat: add TerrainSampler with dense box-blur border smoothing 2026-05-31 22:06:30 +02:00
MDietermann
9880e4379c feat: add BiomeMap with per-cell climate classification 2026-05-31 21:58:34 +02:00
MDietermann
589904beec feat: add Plains/Desert/Mountains/Forest biomes and registry 2026-05-31 21:56:55 +02:00
MDietermann
d0707fde9d feat: add deterministic VoronoiCells partition 2026-05-31 21:50:09 +02:00
MDietermann
44f53e8d50 feat: add seeded NoiseSource over FastNoiseLite 2026-05-31 21:46:53 +02:00
MDietermann
c81cd3c561 feat: derive atlas tile size from loaded texture dimensions 2026-05-31 21:43:53 +02:00
MDietermann
6eb17b6c5d feat: make Sand/Snow opaque and register Sand/Snow/Water blocks 2026-05-31 21:38:11 +02:00
MDietermann
4e14786668 New Atlas + Texture Pipeline 2026-05-31 20:32:46 +02:00
49d35cab5b feat: add multi-chunk world with cross-chunk face culling
Add a World that stores chunks in a Dictionary keyed by chunk
coordinate, with floor-division world<->chunk coordinate mapping
(correct for negative coords). The mesher takes an optional neighbor
sampler so faces at chunk borders are culled against adjacent chunks
instead of always meshing the shell. Render one ChunkRenderer per
chunk, placed via the model matrix. Reorganize the World layer into
Blocks/ and Chunk/ sub-namespaces.
2026-05-28 15:32:45 +02:00
8e3195ca37 test: pin chunk mesher vertex layout with exact float count 2026-05-28 12:28:49 +02:00
d7ecf019cb feat: add fly-camera with view/projection matrices 2026-05-28 12:04:30 +02:00
ecae0d4ce4 feat: add face-culled chunk mesher behind IChunkMesher 2026-05-28 12:00:26 +02:00
90be1035d4 feat: add Chunk as a dense 16-cubed id array 2026-05-28 11:56:49 +02:00
f4d3f9aab4 feat: add block model with IBlock flyweight and registry 2026-05-28 11:53:15 +02:00
17503820e6 fix: exclude nested test project from main project globs 2026-05-28 11:25:10 +02:00
d462f8b733 chore: pin OpenTK 4.9.4, add StbImageSharp, asset copy, and test project 2026-05-28 11:19:48 +02:00